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1,4 Ambidextrous (or Two-Fisted, Florentine)
1,5 Arcane Background (or Holy/Unholy Champion*, Gadgeteer, Mentalist, New Power, Power Points, Wizard)
1,6 Arcane Resistance (or Improved Arcane Resistance)
2,1 Attractive (or Very Attractive)
2,2 Beast Master (or Beast Bond)
2,6 Command (or Natural Leader)
3,1 Common Bond
3,3 Danger Sense
3,4 Fast Healer
3,5 First Strike
3,6 Fleet Footed
4,1 Hard to Kill
4,4 Jack of All Trades
4,5 Luck (or Great Luck)
5,1 Nerves of Steel
5,3 Quick Draw
5,4 Rich (or Noble, Filthy Rich)
5,6 Steady Hands
6,2 Strong Willed
6,4 Trademark Weapon
6,5 Unarmed Warrior**
* This is the Champion edge from the core book. I don't like the Holy/Unholy Warrior edge (I think it should be one of the powers) but I do like the name so I merged them.
** From the Modern Martial Arts free supplement by Clint Black.
Vampires want to be human. They were cursed, infected, duped, whatever, but they now find their existence horrible and unbearable.
The only way a vampire can become human is by drinking human blood. After a feeding, their withered, pallid, rock-hard flesh becomes plump and pink and warm. They can feel, smell, and enjoy being human again, for about a week; then they slide back into their tortured but vicious nightmare forms.
In their inhuman forms, they are all but invulnerable and savagely deadly. Only in their human form are they easy to kill, as easy as killing any other human, but it is while they are in these forms that they most desire to continue to live. Only during the week of their blood-filled euphoria do they experience heavenly respite from their hellish eternal existence.
100-109 Very Hot
80-89 Very Warm
50-59 Very Cool
30-39 Very Cold
10-19 Below Freezing
less Below Zero
JAN Very Cold
MAR Very Cool
JUN Very Warm
AUG Very Warm
NOV Very Cool
2-3 Stormy (blizzard, tornadoes, etc)
4-5 Rainy (or snowing; also one step colder)
6 Colder than normal (two steps colder)
7 Sunny and fair
8 Hotter than normal (two steps hotter)
11-12 Same as Yesterday